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A year after it wowed many with its first
gameplay video. Chinese developer Game
Science Studio is back with an even more impressive look at Black Myth: Wukong. The studio has switched from Unreal Engine 4 to UE5 for the action RPG. According to NVIDIA it's the first peek at a UE5 game that uses Deep Learning
Super Sampling ”DLSS”, the
company's AI-powered upscaling tech
The 12-minute preview, which you can watch in 4K at 60 frames per second, shows off much more action from the game. It features a couple of stunning boss fights, including one with an electric dragon on a frozen lake. The visuals here are eye-popping: expect buttery-smooth animations, gorgeous environments and dazzling snow and ice effects.
Black Myth:
Wukong is based on the story of the Monkey King and the Journey
to the West. Game Science Studio seems to have taken inspiration from SEKIRO
SHADOWS DIE TWICE here, but that's hardly a bad thing. The
gameplay and creature design certainly draw from the Souls-like approach
popularized by From Software — for instance, you see the protagonist evading
the terrible beasts' attacks while looking for an opportunity to leap in with
their staff.
The studio was formed by a group of former
Tencent Games employees, according to prominent games industry analyst Daniel
Ahmad. There's no confirmed release window as yet for Black Myth:
Wukong. Game Science Studio said last year it was aiming to bring the game
to PC (which is a sure bet given the DLSS support) and consoles by 2023.